Vixel Community visual recipe library
Explore Vixel's daily GPT Image 2 style studies, character systems, generated proof images, and Seedance-ready visual recipes, then start a Canvas Work.
Browse daily visual studies, inspect attributed sources, and apply an unlocked recipe to a private Creator Canvas Work without automatically spending generation credits.
Featured generated recipe proofs
- Timed cast-and-shot handoff - Pair a clean cast identity strip with a timed shot strip: the cast strip locks face, silhouette, wardrobe, and prop ownership; the shot strip locks start pose, camera lane, action…
- Chronological motion filmstrip - Design a strict chronological filmstrip: nine panels progress setup, player pressure, action, reveal, and consequence without jumping camera side or changing prop state ambiguousl…
- Numbered combat storyboard replay board - Build a numbered combat replay board: each panel owns one start/contact/reaction/recovery state, same silhouette, same prop target, stable camera side, and a clean player-action p…
- Key-pose anime action plate - Build a cel-shaded key-pose plate with one readable start pose, contact pose, reaction pose, and consequence pose, preserving silhouette, prop target, light direction, and route a…
- Mid-poly motion preview board - Use a mid-poly stylized first frame with simple geometry, tactile material blocks, clear route prop, and a camera lane that video models can continue without fighting fine facial…
- Character-sheet motion bible - Build a character bible first: locked silhouette, face geometry, wardrobe tokens, expression ladder, and prop ownership, then generate branch frames from that bible.
- Monochrome martial phase sheet - Use a monochrome rough storyboard as a motion phase sheet: one performer, one pose phase per panel, strong silhouette, and strict screen direction before handing the board to vide…
- Motivated foreground handoff board - Build a storyboard where each camera move is motivated by an onscreen object or character action, then keep the Seedance prompt focused on focus handoff, timing, and transition lo…
- Sixteen-cut action density board - Break one short action script into a dense sixteen-cell shot board before video generation; each cell gets a single action phase, shot size, camera purpose, and contact point so S…
- Before-after environment remodel board - Lock architecture, camera axis, and prop positions first; only allow light, surface condition, object state, or route consequence to change between problem, intervention, and payo…
- Centerline burst action board - Build a count-sensitive burst board around one centerline action: each panel owns one contact phase, the target stays fixed, and the action never becomes a generic effects montage.
- Twelve-count dance restraint board - Use a count-locked choreography grid: one subject, one atomic gesture per panel, stable stage geometry, and no before/after phrasing so the video model follows motion order rather…