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Camera-locked nine-clip action graph

Plan a nine-clip action graph first: each visual cell owns a camera angle, movement direction, contact beat, and consequence cue, while the final Vixel frame remains clean and UI-… Inspect the generated proof and apply the visual system to a private Vixel Canvas Work.

Technique

Plan a nine-clip action graph first: each visual cell owns a camera angle, movement direction, contact beat, and consequence cue, while the final Vixel frame remains clean and UI-free.

Why it is useful

Use for action route previews, success/failure QTE branches, and Seedance prompts that must preserve shot order and camera direction.

Technique source: @Cia0_exe.

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