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Timestamped process QTE shot plate

Turn a process into a timestamped shot contract: start state, player contact point, mechanical feedback, and completion state are all visible before any video generation. Inspect the generated proof and apply the visual system to a private Vixel Canvas Work.

Technique

Turn a process into a timestamped shot contract: start state, player contact point, mechanical feedback, and completion state are all visible before any video generation.

Why it is useful

Use for tap/hold/swipe QTEs where Vixel runtime owns the input and Seedance must only animate the physical result.

Technique source: github.com.

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